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Ultimate Level Builder 1.6.1 Patch Notes

New Items

- Speaker

- Shrink potion

- NPC

- Barnacle enemy

- Bouncer

- Invisibility attachment

- Dialogue item

- Item tags

- Speed boost

- Caution block/slope

- Girder blocks

- Rocket booster

- Boss brain

- Plant boss "Chompothos"

- Beat Boy

New Decorations

- Mountain ground

- Factory ground

- Wall platform

- Tile blocks

- Crops

- Pillars

- Dirt block

- New metal pattern

- Vent

- Screws

- Traffic cone

- Control panel

- Antenna

- Rivet

New World Map Items

- Bridges

- Acid

- Poison

- Cactus

- Flowers

New Features

- Mountain background and music

- Factory background and music

- Undo button in level editor

- Health adjustment for enemies

- Application exit button on PC

Bugs Fixed from 1.6.0-C

- Incorrect refresh rate on certain devices

- Inaccuracies with timers, and timers sometimes freezing

- Enemies not keeping their inner item when spawned from another item

- Fans being attached to swinging ropes by their wind area

- Ghosts messed up when turning into rikos

- Some non-solid objects causing Carbo to tip over edges

- Killer frog tongue tip flipping direction without the rest of the tongue

- Powered smoosher going past its upper limit

- "NOT" gate activating blocks for a few frames before it realizes it is powered

- Power wires sometimes not activating when multiple inputs are used

- Spikes still damaging player sometimes even with phaseblock

- Carbo dies instantly if touches frog tongue with camera "kill" borders

- Infected Carbo activates chase mode when pinned (and is otherwise able to escape)

- Big Frog jumps slowly up while pinned

- King Krob flies up while pinned

- Bombs spawned by Carbo persist between reloads

- Problem with power delay facing left/down

- Sensor radius lighting Bombo's fuse

- Spawner failing to spawn more objects if an object it spawned was attached to another object that got deleted

- Riko getting stuck sliding against wall after bouncing in corners

Bugs Fixed During 1.6.1 Beta

- Beat Boy's boss name missing

- Metal powered arrow blocks not always working properly

- Mode On->Off for the powered timer flipped

- Copy-paste showing left variant of speed boost even when the right-facing variant was copied

- Mountain and Factory music options missing

- Mini Carbo getting crushed when jumping inside a girder

- putting enemies with more than 1 hp on spawners resets them back to 1 hp

- Enemies with propeller and sticky paste not moving through the air

- Caution block able to be placed in background but wouldn't appear

- Big Frog health increase causes spawned mini frogs to have more health

- Barrel dwellers with pogo jumping through ceiling

- Jumping on an enemy not allowing a high jump

- Boss brain not growing or shrinking in editor with a potion applied

- Weak points able to be grown and shrunk instead of storing the potion

- Conveyor belt physics not working properly

- NPC not affected by conveyors when idle

- Bouncers shrinking after spawning out of a mega spawner

- Carbo getting stuck on wall or ceiling if he stops moving while speed boosting

- Speed boosts not working in proper direction when Carbo is upside-down

- Defeating a hidden boss brain never ends the battle

- Bubbles switching to stuck texture when rotating via a pointer attachment

- Editor breaking if play mode is exited while crushed

- Carbo being able to enter a telepot while crushed

- Slopes bumping Carbo back while speed boosting upside-down

- Mini enemies ignoring caution blocks

- Pistons not working with weak points

- Weak points not able to be moved by mover arrows

- Beat Boy going crazy after pausing for a bit and unpausing

- Boss brain not following player when the pointer is attached

- Beat Boy sometimes able to walk in the air

- Powered timers not working properly

- Slight issue with power line reaching power sources

- Some buggy behavior with Chompothos boss

- Background tiles bugged when using the UNDO button

- Spider crab not changing health

- Level refresh button taking too long

- Boss Brain attached to pistons or rope causing weird behavior when exiting play mode to the editor

- Boss Brain not able to be pushed by pistons

- Pressing UNDO while dragging an object could cause issues

- More problems with powered timers

- Low frame rate on some devices

- Acid deleting weak points instead of damaging boss

- Hidden boss brain should drop its item at the last damage point instead of at itself

- Movement of some items broken when spawned out of a moving spawner

- Weak point shrinking after spawning out of a mega spawner

- Stopper not disabling rocket boosters

- Power up remover growing Carbo but keeping his small sprites

- Carbo becoming hidden behind background layer after popping a bubble that spawned from a spider crab

- NPC and enemies walking weirdly inside of one way blocks

- Sensors not detecting some enemies

- Levels and worlds disappearing if renamed with a blank name