Ultimate Level Builder 1.6.1 Patch Notes
New Items
- Speaker
- Shrink potion
- NPC
- Barnacle enemy
- Bouncer
- Invisibility attachment
- Dialogue item
- Item tags
- Speed boost
- Caution block/slope
- Girder blocks
- Rocket booster
- Boss brain
- Plant boss "Chompothos"
- Beat Boy
New Decorations
- Mountain ground
- Factory ground
- Wall platform
- Tile blocks
- Crops
- Pillars
- Dirt block
- New metal pattern
- Vent
- Screws
- Traffic cone
- Control panel
- Antenna
- Rivet
New World Map Items
- Bridges
- Acid
- Poison
- Cactus
- Flowers
New Features
- Mountain background and music
- Factory background and music
- Undo button in level editor
- Health adjustment for enemies
- Application exit button on PC
Bugs Fixed from 1.6.0-C
- Incorrect refresh rate on certain devices
- Inaccuracies with timers, and timers sometimes freezing
- Enemies not keeping their inner item when spawned from another item
- Fans being attached to swinging ropes by their wind area
- Ghosts messed up when turning into rikos
- Some non-solid objects causing Carbo to tip over edges
- Killer frog tongue tip flipping direction without the rest of the tongue
- Powered smoosher going past its upper limit
- "NOT" gate activating blocks for a few frames before it realizes it is powered
- Power wires sometimes not activating when multiple inputs are used
- Spikes still damaging player sometimes even with phaseblock
- Carbo dies instantly if touches frog tongue with camera "kill" borders
- Infected Carbo activates chase mode when pinned (and is otherwise able to escape)
- Big Frog jumps slowly up while pinned
- King Krob flies up while pinned
- Bombs spawned by Carbo persist between reloads
- Problem with power delay facing left/down
- Sensor radius lighting Bombo's fuse
- Spawner failing to spawn more objects if an object it spawned was attached to another object that got deleted
- Riko getting stuck sliding against wall after bouncing in corners
Bugs Fixed During 1.6.1 Beta
- Beat Boy's boss name missing
- Metal powered arrow blocks not always working properly
- Mode On->Off for the powered timer flipped
- Copy-paste showing left variant of speed boost even when the right-facing variant was copied
- Mountain and Factory music options missing
- Mini Carbo getting crushed when jumping inside a girder
- putting enemies with more than 1 hp on spawners resets them back to 1 hp
- Enemies with propeller and sticky paste not moving through the air
- Caution block able to be placed in background but wouldn't appear
- Big Frog health increase causes spawned mini frogs to have more health
- Barrel dwellers with pogo jumping through ceiling
- Jumping on an enemy not allowing a high jump
- Boss brain not growing or shrinking in editor with a potion applied
- Weak points able to be grown and shrunk instead of storing the potion
- Conveyor belt physics not working properly
- NPC not affected by conveyors when idle
- Bouncers shrinking after spawning out of a mega spawner
- Carbo getting stuck on wall or ceiling if he stops moving while speed boosting
- Speed boosts not working in proper direction when Carbo is upside-down
- Defeating a hidden boss brain never ends the battle
- Bubbles switching to stuck texture when rotating via a pointer attachment
- Editor breaking if play mode is exited while crushed
- Carbo being able to enter a telepot while crushed
- Slopes bumping Carbo back while speed boosting upside-down
- Mini enemies ignoring caution blocks
- Pistons not working with weak points
- Weak points not able to be moved by mover arrows
- Beat Boy going crazy after pausing for a bit and unpausing
- Boss brain not following player when the pointer is attached
- Beat Boy sometimes able to walk in the air
- Powered timers not working properly
- Slight issue with power line reaching power sources
- Some buggy behavior with Chompothos boss
- Background tiles bugged when using the UNDO button
- Spider crab not changing health
- Level refresh button taking too long
- Boss Brain attached to pistons or rope causing weird behavior when exiting play mode to the editor
- Boss Brain not able to be pushed by pistons
- Pressing UNDO while dragging an object could cause issues
- More problems with powered timers
- Low frame rate on some devices
- Acid deleting weak points instead of damaging boss
- Hidden boss brain should drop its item at the last damage point instead of at itself
- Movement of some items broken when spawned out of a moving spawner
- Weak point shrinking after spawning out of a mega spawner
- Stopper not disabling rocket boosters
- Power up remover growing Carbo but keeping his small sprites
- Carbo becoming hidden behind background layer after popping a bubble that spawned from a spider crab
- NPC and enemies walking weirdly inside of one way blocks
- Sensors not detecting some enemies
- Levels and worlds disappearing if renamed with a blank name